Senior Unity Developer
About the job
We’re looking for an experienced Unity Developer (C#) to join our team in creating team-building games and collaboration tools. As an emerging medium, Virtual Reality requires extremely optimized code at runtime. We are looking for a self-starter who can autonomously identify new ways of enhancing that user experience through optimizing low-level code that also minimizes internal technical debt.
We believe great engineering helps people solve their problems, accomplish their goals, and brings delight to their everyday lives.
If you believe the same, we should talk!
Experience rapidly iterating on product based on production-level user-feedback
Experience developing, performance profiling, and optimizing across multiple VR platforms (in Unity), specifically Oculus Quest
Excellent software engineering fundamentals (e.g., Entity Component System Architecture)
Extensive experience developing 3D games/experiences with C# and the .NET Framework in Unity
Extensive experience with multiplayer networking in Unity (e.g. Photon)
Experience with Source Control (git)
Exceptional team player with demonstrated competencies working cross-functionally to deliver results
Experience with scaling to a large customer base
Good written and communication skills (English)
Experience in managing a small team of developers to create Unity/VR products
Experience with startups that have gone through Techstars, YCombinator, or similar accelerator programs
Experience with CI/CD (automating devops as needed to minimize time from code-written to code-deployed)
Ability to analyze assembly-level code (x86, x64, ARM, ARM64, etc)
Experience using another cross-platform engine like Unreal
Fluent in C/C++, GCC, CMake/Make