Remio 3D Model Preparation Guide.
Quick Instructions
- GLB/GLTF is our recommended file type. We will soon support FBX and OBJ. 
- Enable “embedded media” when exporting your file. 
How to upload 3D models
- Log into your Remio Dashboard account. 
- Select your server at ‘Your Servers’. 
- Click ‘3D Models‘ in the left menu panel. 
- Upload your 3D model at ‘Choose file‘. 
File conversion
Conversion tools to convert your 3D file to GLB
- Blender 
 – is free and open-source software.
- GLB Packer 
 – use this to convert from glTF to GLB.- .stp files to glTF
- GitHub – Facebook Incubator FBX to glTF 
 – need to use it through the command line
File Optimization
Target File metrix
- Textures: 
 – Recommended: 1024px x 1024px, and a maximum of 8 textures per file.
 – Maximum: 1024px x 1024 px, up to 16 textures OR 2048px x 2048px, maximum of 4 textures per file.
- Object Count: 
 – Recommended: environment object (less than 10); single object (less than 3)
 – Maximum: environment object (20); single object (5)
- Vertex Count: 
 – Recommended: environment object (less than 100k); single object (less than 30k)
 – Maximum: environment object (300k); single object (less than 50k)
- Triangles: 
 – Recommended: environment object (less than 60k); single object (less than 15k)
 – Maximum: environment object (180k); single object (30k)
- Shaders: 
 – Supported: Unlit, Metallic/Roughness and Specular/Glossiness PBR
 – Recommended: unlit
Double-check your file
Double-check that your GLB file is uncorrupted with this viewer: https://gltf-viewer.donmccurdy.com/
If it runs on that viewer it will work in Remio.
Other tips & resources
Watch this video for a simple decimation tutorial.
Other resources for decimation:
If you have any questions please reach out to support@remiovr.com

